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Images and ideas, into clean 3D models.

Overmeshy is an AI 3D generator that turns your words and pictures into ready-to-use models — for games, AR/VR, and beyond.

200 free credits each month. No credit card required.

generated and rendered by this pipeline — click a model to bring it forward

How it works

Input

Upload an image or type a short prompt — no 3D skills required.

AI-generated reference photo of a soldier standing in a T-pose“bald marine in fatigues”

Generate

Watch it become a clean, fully textured model — ready to preview in minutes.

Render of the generated soldier model in a T-poseGenerate

Refine & download

Retopologize to real quad edge flow when your pipeline needs it, then download in any of seven formats.

Quad wireframe close-up of the retopologized soldier meshGLBUSDZFBXOBJDownload

Describe a part. Machine it.

Text to CAD builds real parametric geometry — dimensioned, verified, and exported as STEP your shop can actually machine.

“a corner bracket 60×60×40 mm, M5 counterbores, filleted edges”Parametric · STEP

Humanoid rigging, ready for motion

Turn a textured humanoid in an A- or T-pose into a skinned model. Keep the arms and legs visible and separated for the cleanest result.

Generated soccer player in a T-pose with its automatic skeleton shown through the bodyRigged · T-pose
Basic Run · one click

Hundreds of humanoid motions

Walks, fights, dances, and daily actions — applied to a fresh rig in one step.

Preview of the Wave Hello motion
Wave Hello
Preview of the Jumping Jacks motion
Jumping Jacks
Preview of the Victory Cheer motion
Victory Cheer
hundredsof humanoid motions

Questions

What do I get from a generation?

A textured 3D model you can inspect in the browser — orbit it, play its animations, check the wireframe — and download in seven formats: GLB, USDZ, FBX, OBJ, STL, 3MF, and PLY. CAD parts additionally export the exact STEP file.

How do credits work?

Every operation shows its exact price in credits before you run it. The amount is held when a job starts and only captured when it succeeds — a failed generation releases the hold automatically, and the panel says so plainly: you were not charged.

What should my input images look like?

Clean subject, plain background, and the object fully in frame. For anything you plan to rig, use an A- or T-pose with arms and legs clearly separated — there is a pose control in the generator that steers this for you.

How does rigging work?

Give it a textured humanoid in an A- or T-pose and it returns a skinned, animation-ready character in about two minutes. Humanoids only for now — keep props out of the character's hands and limbs separated for the cleanest bind.

Is the CAD output real CAD?

Yes — parametric geometry built and verified by the CAD toolchain, not a sculpted mesh that looks mechanical. You get the STEP file (the exact B-rep source, never a conversion) alongside the usual mesh formats, plus the parametric source itself.

More questions? Read the full FAQ.